<p>
  Value to use, in hexadecimal, for the comparison value to use when comparing border pixels.  For more details on the value to use, see <a href="automaticexpandcomparisonmethod.html">Automatic expand comparison method</a>.
</p>
<p>In DXGL Config, enter the number, up to 6 hexadecimal digits, without any prefix.  In a dxgl.ini file, prefix the number with 0x.</p>